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TRIPLE QUEST

Department of MCA
Activity                            : Triple Quest
Date & Time                   : 16/04/2025 (1:30 PM to 4 PM)
Venue                             : St.Francis college, 6th floor computer lab
Event organized for        : MCA 1st year and 2nd year students.
Event organized by        : Department of MCA.
Event Coordinators        : Ms Sajana Balan, Ms. Lakshmi Devi C, Mr. Prince    
Student Coordinators   : Janani  K, Vishnu K L, Divyashree G, Pradeep S                                  
No. of Participants        :  69

Objectives of the activity: 
The objective of Triple Quest was to provide a dynamic, multi-format platform for students to challenge their intellect, creativity, and problem-solving skills across three engaging rounds: CTRL + LOL (Quiz), Find the Song, and Chase the Puzzle. The event aimed to enhance lateral thinking, encourage collaboration, and foster a spirit of curiosity and innovation among participants. Through gamified learning, the event intended to bridge academic knowledge with interactive application.

Execution Procedure/Details: 
Triple Quest unfolded in three exciting rounds:
1.    Round 1 – CTRL + LOL (Quiz):
Participants tackled a high-energy quiz covering tech, pop culture, logic, and memes. Designed to test wit and knowledge, this round brought out competitive spirit and quick thinking.
2.    Round 2 – Find the Song:
A musical decoding challenge, this round invited teams to identify songs through emojis, reversed audio clips, and lyrical puzzles. It tested auditory memory and cultural knowledge in a light-hearted, fun atmosphere.
3.    Round 3 – Chase the Puzzle:

The final showdown featured a mystery-themed puzzle trail, where participants cracked codes, solved image-based riddles, and debugged Java challenges. Each correct answer unlocked a word contributing to the final hidden sentence:
"Eat, code, panic, debug, repeat, –, sleep, is, just, a, myth."
The event concluded with the declaration of winners and a round of applause for all participants and volunteers who made Triple Quest a grand success.
Program outcome:
Triple Quest inspired students to think critically, collaborate effectively, and approach challenges with a blend of logic and creativity. The unique structure of the event introduced participants to new learning formats, including gamified quizzes and puzzle-based progression. It fostered interest in interdisciplinary problem-solving and strengthened confidence in areas such as tech knowledge, pattern recognition, and real-time decoding under pressure.
Brief Summary: 
Triple Quest, a flagship multi-round challenge event, offered students a vibrant platform to showcase their intellect, creativity, and problem-solving prowess. From cracking quirky quizzes in CTRL + LOL, to decoding tunes in Find the Song, and finally navigating the riddle-studded labyrinth of Chase the Puzzle, participants were thoroughly engaged throughout the event. The fusion of logic, pop culture, tech, and teamwork ensured that the experience was both educational and exhilarating. The event concluded on a high note, leaving participants with sharpened minds, new skills, and a thirst for more quests ahead.

    

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